Chibi-Robo! Wiki
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Not what you were looking for? See: Chibi-Robo (disambiguation)

A Chibi-Robo is a robot produced by Citrusoft Robotics, programmed with the goal of making people happy. Every Chibi-Robo comes with a Chibi-House shaped like its head. Chibi-Robos were preceded by Giga-Robos, a larger, similar-looking robot also made by Citrusoft Robotics, a long time before Chibi-Robos were created. Chibi-Robos are unable to speak, but can communicate using yes or no signs. They run on Watts and can be recharged by plugging into an Outlet.

The First Series of Chibi-Robo[]

The first generation of Chibi-Robo was dedicated to helping around the purchaser's household, doing things like chores and acting as a friendly companion. Over a million Chibi-Robos were sold in the first 6 months after their initial release.[1] They came with a Chibi-Copter built into their head and could purchase a Chibi-Blaster or Chibi-Radar with Moolah. They each come with a manager/mascot robot called Telly Vision. These Chibi-Robos eventually caused an energy crisis like the Giga-Robos and temporarily became less popular as a result.

During the events of Chibi-Robo! Plug Into Adventure!, Chibi-Robos of this model around the world are competing to elevate their place on the Chibi-Ranking, which is displayed above the Chibi-House's Chibi-PC/Plug Into Adventure! on a split-flap display. Reaching the number one ranking is rewarded with a Super Chibi-Robo suit.

The Sandersons' Chibi-Robo[]

The first generation of Chibi-Robo can be seen in Chibi-Robo! Plug Into Adventure!, and is owned by the Sandersons.

George Sanderson bought the Chibi-Robo for his daughter, Jenny Sanderson, as a birthday gift. During the birthday celebration, Chibi-Robo was introduced, with its first objective being to get an impromptu gift for Jenny. Mrs. Sanderson, who was angry at her husband for buying the Chibi-Robo since he was between jobs, claimed that he had only purchased the robot for himself. Despite the divisive nature of the purchase, this Chibi-Robo eventually meets and befriends several living toys, discovers and revives the Sandersons' Giga-Robo left in disrepair within the Basement, defeats the Spydorz and their queen, helps to fulfill the promise made by a group of aliens to their friend, achieves the number one rank within the Chibi-Ranking, and prevents the divorce of Mr. and Mrs. Sanderson through the gradual repair of their turbulent relationship.

Due to the promise of the aliens to their friend Giga-Robo being fulfilled, this Chibi-Robo, and any other Chibi-Robo that would plug itself into the Sandersons' Giga-Robo, would be granted an infinite battery life and would no longer be a part of the power consumption problem posed by the popular usage of Chibi-Robos.

Blooming Chibi-Robo[]

Appearing in Chibi-Robo! Park Patrol, this model of Chibi-Robo was created because flowers around the world were disappearing. He was programmed by Citrusoft Robotics and was later included in a special project to repair parks that have been abandoned and shipped thousands of the Chibi-Robos to these parks, claiming to be, "Free!". This Chibi-Robo model comes with a Boom Box to make plants happy. Through the Chibi-Gear shop, this model can also use a Squirter for watering flowers and a tiny bike to get around quicker. Blooming Chibi-Robos come with a Chibi-House with their manager, Chet, built-in. Its Chibi-PC is the planning area for Park Projects, which must first be installed via Cartridge. The Blooming Chibi-Robo's manager is supposed to hold full responsibility for project completion, but on at least one occasion this Chibi-Robo was shipped with a manager unable to exit the Chibi-House. In such instances, other help must be found by Chibi, usually in the form of toys. Should Project Cartridges be lost, Citrusoft is able to re-issue some cartridges for a fee in watts, however, the remainder must be recovered by Chibi.

To accomplish its main goal of flower growth, Chibi-Robo must first use the Boom Box near White Flowers to dance. At the end of the song, Chibi's dance is scored. The higher this score is, the higher the number of seeds released by the flower. This score must be at least 70 points (50 with the Chibi-Gear powerup active) for any seeds to be produced. These seeds then embed themselves in the ground, and become buds. Chibi-Robo can then cause these buds to grow by squirting them with the Squirter. However, buds can only grow when the plot of land they are growing in is not sand. After a successfully completed dance, the flower's color will change to a random color capable of growing in that plot.

When there at least 30 fully grown flowers in a plot of land, that plot will become a green space, and any unwatered buds will become happy points. Any white flowers that have not danced will also change to a random flower capable of growing in that plot. Should a seed land in a plot that has already turned green, it will still become a bud, but should Chibi attempt to water it, it will become a happy point instead.

While the Blooming Chibi-Robo in general has a limited battery life, the one specifically featured in the Chibi-Robo! Park Patrol game eventually gains an unlimited battery from the sacrifice of General Greenthumb after facing off against Miasmo and obtaining the Best Bud Emblem.

Cutting Edge Chibi-Robo[]

A Chibi-Robo owned by Jenny's family. He contributes to the family's Savings Tournaments, and orders new furniture from the TV shopping network to help make the family feel richer.

NostalJunk Chibi-Robo[]

The NostalJunk model of Chibi-Robo can be seen in Chibi-Robo! Photo Finder. This model specializes in taking pictures of various NostalJunk, and is the only Chibi-Robo model without a Chibi-House. The design of this model is not too different from the first two. His eyes are slightly smaller than the first model Chibi-Robo. The Chibi-Plug is less round, lacking the small rings near the cord. The main design of the plug has more rectangular edges. The cord is also thicker. His cap is slightly larger. His legs are closer to the middle. His signs are a green circle with white outlining, and a red 'X' with white outlining as well.

Curator's Chibi-Robo[]

This unit serves the Curator by helping his museum grow by collecting NostalJunk in the past. As a Chibi-Robo, he serves the Curator as he was built by Citrusoft to make people happy. This Chibi-Robo is a very busy one, as he does work for the Curator and many others characters. Unlike the past models, this Chibi-Robo's initial battery can hold a maximum of 50 watts, however through acquiring battery extensions from the Curator, This Chibi-Robo can increase its battery from 100 to 200 to 500, to infinite battery.

Chibi-Robo! Zip Lash[]

This Chibi-Robo is the latest model. He seems to not be owned by anyone. This Chibi-Robo is independent, as he demonstrates self-defense for himself, with his cord. This model does not seem to have the Chibi-Blaster equipped. His home is in space, unlike previous models. He has a toothbrush, but is never seen using it in gameplay. Unlike to ones from the other games, he doesn't have his watt capacity increase from time to time, as instead, his watts start with 999 watts. His watts can only be increased as Super Chibi-Robo, at 2000 watts. His communication signs have been changed, as no would remain an 'X' and yes would become a check mark.

Gallery[]

Chibi logo To view Chibi-Robo's
image gallery click here





References[]

  1. "In 6 months, over a million have sold, and stores want more." - Ron Brokejaw, Chibi-Toon Episode 1
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